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About Tierva

Here are a few quick facts about Tierva.

  • Tierva is a classic RPG farming game inspired by games of the 16 bit era.
  • The game is built on Unreal Engine 4 and features a very stylized intentionally pixelized, colorful 3D world.
  • You'll be able to plant and harvest crops on your own farm and eventually turn your small starting farm into a home for a family.
  • Breed and take care of various animals.
  • Interact with the townsfolk and form relationships and probably even marry someone.
  • As you interact with the townsfolk and progress through the game, the town will change depending on the players' actions.
  • Explore the surrounding lands and discover secrets about Tierva as you progress through the game.
  • There is a dynamic day and night system as well as 4 regular seasons
  • A combat/dungeon system is still up for debate

About the developer

Hi, my name is antiReady and I like to create stuff. Right now, I'm the sole developer of Tierva.

I've always been interested in creative things such as painting, music, electronics and naturally, computer games.
For pretty much all of my adult life, I've been involved with designing and creating video games. Besides working on many failed game prototypes and ideas, I've done a lot of work in the Half-Life modding scene. Most notably I was one of three co-founders of the Half-Life Mod Naiteki Kensei and I'm the head mapper (level designer/environment artist) of Earth's Special Forces.

Tierva started out around 2018 as a small learning experience and an exercise to get into Unreal Engine 4 but over time it grew into something bigger and now you are here reading this. Thank you for that!

Wish me luck :)

antiReady